OOF2: The Manual

Name

SkeletonModifier — Tools to modify Skeletons.

Subclasses

Subclasses are listed as they appear in the GUI and (in parentheses) as they appear in scripts.

Description

SkeletonModifiers are applied to Skeletons by the OOF.Skeleton.Modify command. They are used to make the Skeleton a better representation of the Microstructure and to improve its quality.

See Also