OOF2: The Manual
Name
OOF.Skeleton.Simple — Create a new Skeleton with one quadrilateral or two triangular elements per pixel of the Microstructure.
Synopsis
OOF.Skeleton.Simple(name,microstructure,skeleton_geometry)
Details
- Parent Menu: OOF.Skeleton
-
Callback: function
_simple_skeleton_from_msin moduleooflib.engine.IO.skeletonmenu -
Parameters:
name- Name of the simple skeleton. Type: A character string not containing ':', or the variable
automatic. microstructure- Type: The path to an existing
Microstructureobject. skeleton_geometry- Geometry of elements, quadrilateral or triangle. Type: An object of the
SkeletonGeometryclass.
Description
Create a Skeleton by converting the pixels of the Microstructure directly
into elements. If skeleton_geometry is QuadSkeleton, then each pixel leads to
one quadrilateral element. If
skeleton_geometry is TriSkeleton, each pixel will be split
into two triangular elements, with the direction of the split
determined by the TriSkeleton
arrangement parameter. The various geometries
are illustrated in Figure 6.54.



