OOF2: The Manual
Name
OOF.Skeleton.Redo — Redo a Skeleton modification.
Synopsis
OOF.Skeleton.Redo(skeleton)
Details
- Parent Menu: OOF.Skeleton
-
Callback: function
_redoin moduleooflib.engine.IO.skeletonmenu -
Parameters:
skeleton- Type: The path to an existing
Skeletonobject.
Description
Each Skeleton maintains a stack of previous incarnations of itself.
Whenever a Skeleton is modified, a new
version is pushed onto the stack. The Undo
pops the latest version off of the stack, thereby reverting to the
previous version of the Skeleton. The Redo
command undoes the Undo, replacing the most
recently popped Skeleton onto the stack.


![[Note]](IMAGES/note.png)

