OOF2: The Manual
Name
OOF.Skeleton.Redo — Redo a Skeleton modification.
Synopsis
OOF.Skeleton.Redo(skeleton
)
Details
- Parent Menu: OOF.Skeleton
-
Callback: function
_redo
in moduleooflib.engine.IO.skeletonmenu
-
Parameters:
skeleton
- Type: The path to an existing
Skeleton
object.
Description
Each Skeleton
maintains a stack of previous incarnations of itself.
Whenever a Skeleton
is modified, a new
version is pushed onto the stack. The Undo
pops the latest version off of the stack, thereby reverting to the
previous version of the Skeleton
. The Redo
command undoes the Undo, replacing the most
recently popped Skeleton
onto the stack.