OOF2: The Manual
Name
OOF.Graphics_n.Toolbox.Pin_Nodes.Redo — Redo the latest undone pin.
Synopsis
           OOF.Graphics_n.Toolbox.Pin_Nodes.Redo(skeleton)
          
      
Details
- Parent Menu: OOF.Graphics_n.Toolbox.Pin_Nodes
- 
                  Callback: function PinnedNodesToolbox.redoPinin moduleooflib.engine.IO.pinnodes
- 
               Parameters: - skeleton
-  Type: The path to an existing Skeletonobject.
 
Description
             As well as keeping track of which Nodes are currently pinned, each
             Skeleton maintains a stack of previous sets of pinned Nodes.
             Whenever nodes are pinned or unpinned, a new set is pushed onto
             the stack.  The Undo
             command operates on the specified Skeleton, popping the latest
             configuration off of the stack, thereby reverting to the previous
             set of pinned Nodes.  The Redo command undoes
             the last Undo, replacing the most recently
             popped set of pinned Nodes onto the stack.
           
      
              The skeleton parameter is the fully-qualified name
              of the Skeleton on which to operate.
           
      
| ![[Note]](IMAGES/note.png) | Note | 
|---|---|
| 
                         Undone pinnings can be redone only if no new  | 
OOF.Graphics_n.Toolbox.Pin_Nodes.Redo is equivalent to OOF.Skeleton.PinNodes.Redo.
 
    


