OOF2: The Manual
Name
OOF.Graphics_n.Toolbox.Pin_Nodes.Redo — Redo the latest undone pin.
Synopsis
OOF.Graphics_n.Toolbox.Pin_Nodes.Redo(skeleton
)
Details
- Parent Menu: OOF.Graphics_n.Toolbox.Pin_Nodes
-
Callback: function
PinnedNodesToolbox.redoPin
in moduleooflib.engine.IO.pinnodes
-
Parameters:
skeleton
- Type: The path to an existing
Skeleton
object.
Description
As well as keeping track of which Nodes
are currently pinned, each
Skeleton
maintains a stack of previous sets of pinned Nodes
.
Whenever nodes are pinned or unpinned, a new set is pushed onto
the stack. The Undo
command operates on the specified Skeleton
, popping the latest
configuration off of the stack, thereby reverting to the previous
set of pinned Nodes
. The Redo command undoes
the last Undo, replacing the most recently
popped set of pinned Nodes
onto the stack.
The skeleton
parameter is the fully-qualified name
of the Skeleton
on which to operate.
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Note |
---|---|
Undone pinnings can be redone only if no new |
OOF.Graphics_n.Toolbox.Pin_Nodes.Redo is equivalent to OOF.Skeleton.PinNodes.Redo.