OOF2: The Manual
Name
OOF.Graphics_n.Toolbox.Pin_Nodes.Redo — Redo the latest undone pin.
Synopsis
OOF.Graphics_n.Toolbox.Pin_Nodes.Redo(skeleton)
Details
- Parent Menu: OOF.Graphics_n.Toolbox.Pin_Nodes
-
Callback: function
PinnedNodesToolbox.redoPinin moduleooflib.engine.IO.pinnodes -
Parameters:
skeleton- Type: The path to an existing
Skeletonobject.
Description
As well as keeping track of which Nodes are currently pinned, each
Skeleton maintains a stack of previous sets of pinned Nodes.
Whenever nodes are pinned or unpinned, a new set is pushed onto
the stack. The Undo
command operates on the specified Skeleton, popping the latest
configuration off of the stack, thereby reverting to the previous
set of pinned Nodes. The Redo command undoes
the last Undo, replacing the most recently
popped set of pinned Nodes onto the stack.
The skeleton parameter is the fully-qualified name
of the Skeleton on which to operate.
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Note |
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Undone pinnings can be redone only if no new |
OOF.Graphics_n.Toolbox.Pin_Nodes.Redo is equivalent to OOF.Skeleton.PinNodes.Redo.


![[Note]](IMAGES/note.png)

