OOF2: The Manual
Name
OOF.Skeleton.PinNodes.Redo — Undo the undone pinning operation.
Synopsis
OOF.Skeleton.PinNodes.Redo(skeleton)
Details
- Parent Menu: OOF.Skeleton.PinNodes
-
Callback: function
_redoin moduleooflib.engine.pinnodesmodifier -
Parameters:
skeleton- Type: The path to an existing
Skeletonobject.
Description
As well as keeping track of which Nodes are currently pinned, each
Skeleton maintains a stack of previous sets of pinned Nodes.
Whenever nodes are pinned or unpinned, a new set is pushed onto
the stack. The Undo
command pops the latest version off of the stack, thereby
reverting to the previous set of pinned Nodes. The
Redo command undoes the latest
Undo, replacing the most recently popped set of
pinned Nodes onto the stack.
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Note |
|---|---|
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Undone pinnings can be redone only if no new |


![[Note]](IMAGES/note.png)

