OOF2: The Manual
Name
BoundaryConstructor — Tools to build Skeleton boundaries.
Subclasses
Subclasses are listed as they appear in the GUI and (in parentheses) as they appear in scripts.
-
Edge boundary from segments (
EdgeFromSegments) -- Construct an edge boundary from a set of segments. -
Edge boundary from elements (
EdgeFromElements) -- Construct an edge boundary around a set of elements. -
Edge boundary from nodes (
EdgeFromNodes) -- Construct an edge boundary from a collection of nodes. -
Point boundary from nodes (
PointFromNodes) -- Construct a point boundary from a set of nodes. -
Point boundary from segments (
PointFromSegments) -- Construct a point boundary from the endpoints of a set of segments. -
Point boundary from elements (
PointFromElements) -- Construct a point boundary surrounding a set of elements. -
Edge boundary from interface segments (
EdgeFromInterface) -- Construct an edge boundary from a set of interface segments.
Description
BoundaryConstructor objects are used by the
OOF.Skeleton.Boundary.Construct command
to build boundaries in
a Skeleton.



