OOF2: The Manual
Name
OOF.PixelGroup.Meshable — Should adaptive Skeletons follow the boundaries of the given group?
Synopsis
OOF.PixelGroup.Meshable(microstructure,group,meshable)
Details
- Parent Menu: OOF.PixelGroup
-
Callback: function
meshablePixelGroupin moduleooflib.common.IO.pixelgroupmenu -
Parameters:
microstructure- Type: The path to an existing
Microstructureobject. group- Pixel group. Type: The name of a PixelGroup.
meshable- 1 (true) for meshable and 0 (false) for non-meshable. Type: Boolean, 0 (false) or 1 (true).
Description
If a PixelGroup is meshable, then the
boundaries of the group are respected by the Skeleton modification
(adaptive meshing) tools. That is, the tools attempt to create
Skeletons that resolve the meshable group
boundaries as well as the Material boundaries. By default,
new
PixelGroups are meshable.



