OOF2: The Manual
The Skeleton menu contains tools to create and
modify Skeletons.
Parent Menu: The Main OOF Menu
OOF.Skeleton Submenus
- OOF.Skeleton.Boundary — Tools for creating and manipulating Skeleton boundaries.
- OOF.Skeleton.PinNodes — Pin and unpin nodes in a Skeleton.
OOF.Skeleton Commands
-
OOF.Skeleton.Auto
— Automatically create and refine a
Skeleton. - OOF.Skeleton.Copy — Copy a Skeleton.
- OOF.Skeleton.Delete — Delete a Skeleton.
- OOF.Skeleton.Modify — Modify a Skeleton in various ways.
- OOF.Skeleton.New — Create a new Skeleton in a Microstructure.
- OOF.Skeleton.Redo — Redo a Skeleton modification.
- OOF.Skeleton.Rename — Rename a Skeleton.
- OOF.Skeleton.Simple — Create a new Skeleton with one quadrilateral or two triangular elements per pixel of the Microstructure.
- OOF.Skeleton.Undo — Undo a Skeleton modification.



