OOF2: The Manual

Name

OOF.Skeleton.Undo — Undo a Skeleton modification.

Synopsis

OOF.Skeleton.Undo(skeleton)

Details

  • Parent Menu: OOF.Skeleton
  • Callback: function _undo in module ooflib.engine.IO.skeletonmenu
  • Parameters:

    skeleton
    Type: The path to an existing Skeleton object.

Description

Undo the most recent Skeleton modification. To undo the Undo use OOF.Skeleton.Redo.

The number of times that Undo can be used is limited by the size of the undo buffer. When the buffer is full, the oldest versions of the Skeleton will be lost when new modifications are made. The buffer size can be changed by OOF.Settings.UndoBuffer_Size.Skeleton.

See Also