OOF2: The Manual
Name
OOF.Skeleton.Undo — Undo a Skeleton modification.
Synopsis
OOF.Skeleton.Undo(skeleton)
Details
- Parent Menu: OOF.Skeleton
-
Callback: function
_undoin moduleooflib.engine.IO.skeletonmenu -
Parameters:
skeleton- Type: The path to an existing
Skeletonobject.
Description
Undo the most recent Skeleton modification. To undo
the Undo use OOF.Skeleton.Redo.
The number of times that Undo can be used is
limited by the size of the undo buffer. When the buffer is full,
the oldest versions of the Skeleton will be lost when new
modifications are made. The buffer size can be changed by OOF.Settings.UndoBuffer_Size.Skeleton.



