OOF2: The Manual

Name

OOF.Skeleton.PinNodes.Pin_Selected_Elements — Pin nodes of selected elements.

Synopsis

OOF.Skeleton.PinNodes.Pin_Selected_Elements(skeleton, internal, boundary)

Details

  • Parent Menu: OOF.Skeleton.PinNodes
  • Callback: function pinnodesmod in module ooflib.engine.pinnodesmodifier
  • Parameters:

    skeleton
    Type: The path to an existing Skeleton object.
    internal
    Select internal nodes. Type: Boolean: True or False.
    boundary
    Select boundary nodes. Type: Boolean: True or False.

Description

Pin the Nodes of the currently selected Elements in the given Skeleton.

The two parameters, internal and boundary determine exactly which Nodes will be pinned. If internal is true, then Nodes that are completely surrounded by selected Elements will be pinned. If boundary is true, then Nodes that are only partially surrounded by selected Elements will be pinned. If both are true, then all Nodes of the selected Elements will be pinned. Figure 6.60 illustrates the different scenarios.

Figure 6.60. Pinning Nodes of Selected Elements

Pinning Nodes of Selected Elements

A Skeleton containing some red selected Elements. The yellow pinned Nodes came from running Pin_Selected_Elements with (a) internal=True and boundary=True. (b) internal=False and boundary=True. (c) internal=True and boundary=False.