OOF2: The Manual

Name

SkelModCriterion — Acceptance criteria for skeleton modifications.

Subclasses

Subclasses are listed as they appear in the GUI and (in parentheses) as they appear in scripts.

Description

SkelModCriterion objects are used as the criterion parameter for many (but not all) SkeletonModifier operations. Modifications are accepted or rejected depending on whether or not they satisfy the particular criterion. However, any modification that creates illegal elements will always be rejected.