OOF2: The Manual
Name
SkelModCriterion — Acceptance criteria for skeleton modifications.
Subclasses
Subclasses are listed as they appear in the GUI and (in parentheses) as they appear in scripts.
-
Average Energy (
AverageEnergy
) -- Accept the change, if any, that improves the average energy the most. -
Unconditional (
Unconditional
) -- Unconditionally accept the best change even if it increases the energy. -
Limited Average Energy (
LimitedAverageEnergy
) -- Accepts the change that lowers the average energy AND meets specified conditions on homogeneity and shape energy. -
Limited Unconditional (
LimitedUnconditional
) -- Accepts any change that meets specified conditions on homogeneity and shape energy.
Description
SkelModCriterion
objects are used as the
criterion
parameter for many (but not all)
SkeletonModifier operations.
Modifications are accepted or rejected depending on whether or not
they satisfy the particular criterion. However, any modification
that creates illegal
elements will always be rejected.