OOF2: The Manual
A LayerSet
is a collection of graphics Layers,
each displaying some aspect the same object. The displayable
objects are things like Microstructures, Skeletons and Meshes. Each
Layer has a single DisplayMethod, which determines how
the object is drawn in the Graphics window.
The OOF.LayerEditor.LayerSet menu contains
commands for manipulating LayerSets. It is
where Layers are created and added to
LayerSets, and where
LayerSets are sent to Graphics windows.
Parent Menu: OOF.LayerEditor
OOF.LayerEditor.LayerSet Menu Items
- OOF.LayerEditor.LayerSet.Add_Method -- Add a graphics layer to the layer set.
- OOF.LayerEditor.LayerSet.Copy_Method -- Copy an existing display method.
- OOF.LayerEditor.LayerSet.Delete_Method -- Remove a display method.
- OOF.LayerEditor.LayerSet.DisplayedObject -- Change what's being displayed by a LayerSet.
- OOF.LayerEditor.LayerSet.Edit -- Edit the layer.
- OOF.LayerEditor.LayerSet.New -- Create a new layer set.
- OOF.LayerEditor.LayerSet.Replace_Method -- Replace an existing display method.
- OOF.LayerEditor.LayerSet.Send -- Send the LayerSet to a graphics window.



