OOF2: The Manual

Name

OOF.Graphics_n.Toolbox.Move_Nodes.AllowIllegal — Are illegal elements allowed?

Synopsis

OOF.Graphics_n.Toolbox.Move_Nodes.AllowIllegal(allowed)

Details

  • Parent Menu: OOF.Graphics_n.Toolbox.Move_Nodes
  • Callback: function MoveNodeToolbox.allowIllegal in module ooflib.engine.IO.movenode
  • Parameters:

    allowed
    Type: Boolean, 0 (false) or 1 (true).

Description

When moving Nodes manually with the Move Nodes toolbox, it can sometimes be necessary or convenient to temporarily create illegal Skeleton Elements. Creating such Elements is prohibited unless AllowIllegal has first been called with allowed set to 1. Illegal Elements will then be allowed until AllowIllegal is called with allowed=0.