OOF2: The Manual
Name
OOF.Graphics_n.Toolbox.Move_Nodes.AllowIllegal — Are illegal elements allowed?
Synopsis
OOF.Graphics_n.Toolbox.Move_Nodes.AllowIllegal(allowed
)
Details
- Parent Menu: OOF.Graphics_n.Toolbox.Move_Nodes
-
Callback: function
MoveNodeToolbox.allowIllegal
in moduleooflib.engine.IO.movenode
-
Parameters:
allowed
- Type: Boolean, 0 (false) or 1 (true).
Description
When moving Nodes
manually with the Move Nodes toolbox, it
can sometimes be necessary or convenient to temporarily create
illegal
Skeleton
Elements
. Creating such Elements
is prohibited unless
AllowIllegal has first been called with
allowed
set to 1. Illegal Elements
will then be
allowed until AllowIllegal is called with
allowed
=0.