OOF2: The Manual
Name
OOF.Graphics_n.Toolbox.Move_Nodes.AllowIllegal — Are illegal elements allowed?
Synopsis
OOF.Graphics_n.Toolbox.Move_Nodes.AllowIllegal(allowed)
Details
- Parent Menu: OOF.Graphics_n.Toolbox.Move_Nodes
-
Callback: function
MoveNodeToolbox.allowIllegalin moduleooflib.engine.IO.movenode -
Parameters:
allowed- Type: Boolean, 0 (false) or 1 (true).
Description
When moving Nodes manually with the Move Nodes toolbox, it
can sometimes be necessary or convenient to temporarily create
illegal
Skeleton Elements. Creating such Elements is prohibited unless
AllowIllegal has first been called with
allowed set to 1. Illegal Elements will then be
allowed until AllowIllegal is called with
allowed=0.



