OOF2: The Manual
Name
Orientation (OrientationDisplay) — Display the Orientation Property of pixels.
Synopsis
OrientationDisplay
(colorscheme
,no_material
,no_orientation
)
Details
-
Base class:
DisplayMethod
-
Parameters:
colorscheme
- Method for converting angles to colors. Type: An object of the
Angle2Color
class. no_material
- Color to use for pixels with no assigned Material Type: An object of the
Color
class. no_orientation
- Color to use for pixels with no Orientation Property Type: An object of the
Color
class.
Description
The OrientationDisplay
draws each pixel in
a Microstructure
, colored according to the crystalline orientation. of
the Material
assigned to the pixel. The orientation comes from
the Material
's Orientation
or OrientationMap
Property
, whichever is present.
Technically, it's a mistake for a Material
to have both an
Orientation
and an
OrientationMap
Property
. However, this
error isn't always detected when a Microstructure
is displayed. If both
Properties
are present, whichever Property
was added to the
Material
first will be displayed.
The colorscheme
parameter describes how the
orientation angles are to be converted to colors for the display.
If the assigned Material
has no Orientation Property
, then the
Color given by
no_orientation
is used. If the pixel doesn't
have a Material
, then the no_material
Color is used.
To display an Orientation
Map
before it's used in a Material
and
Property
, see OrientationMapDisplay.