OOF2: The Manual
Name
OOF.Settings.UndoBuffer_Size.Skeleton_Selection.All — Set the history buffer size for all Skeleton selections
Synopsis
OOF.Settings.UndoBuffer_Size.Skeleton_Selection.All(size)
Details
- Parent Menu: OOF.Settings.UndoBuffer_Size.Skeleton_Selection
-
Callback: function
_allBufSizesCBin moduleooflib.engine.skeletonselmodebase -
Parameters:
size- number of previous selections to retain Type: Integer.
Description
The All command in the OOF.Settings.UndoBuffer_Size.Skeleton_Selection
menu sets the size of all of the history buffers used when
selecting objects in a Skeleton. There are separate buffers used for
selecting Elements, Nodes, and Segments. When a selection is
modified, the previous size selections are
preserved in the buffer, which allows the Undo
and Redo commands to work. Using a large
size allows more operations to be undone, but
uses more memory.
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Warning |
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Reducing the buffer size can cause data loss. |


![[Warning]](IMAGES/warning.png)

