OOF2: The Manual
Name
FiddleNodesTargets — Set target Nodes for Skeleton modifiers.
Subclasses
Subclasses are listed as they appear in the GUI and (in parentheses) as they appear in scripts.
-
All Nodes (
AllNodes) — Try moving all nodes. -
Selected Nodes (
SelectedNodes) — Try moving only the selected nodes. -
Nodes in Group (
NodesInGroup) — Try moving only the nodes in a given group -
Non-boundary Nodes (
NonBoundaryNodes) — Only move nodes that aren't on internal boundaries -
Selected Elements (
FiddleSelectedElements) — Try moving nodes of selected elements. -
Heterogeneous Elements (
FiddleHeterogeneousElements) — Try moving nodes of heterogeneous elements. -
Elements in Group (
FiddleElementsInGroup) — Move nodes of elements in a given element group
Description
FiddleNodesTargets objects are used as the
targets parameter in SkeletonModifiers
that move Nodes to new positions without adding or removing any
Nodes or Elements.



