OOF2: The Manual
Name
OOF.ElementGroup.Remove_Material — Remove a bulk material from an element group.
Synopsis
OOF.ElementGroup.Remove_Material(skeleton, group)
Details
- Parent Menu: OOF.ElementGroup
-
Callback: function
_remove_matlin moduleooflib.engine.IO.skeletongroupmenu -
Parameters:
Description
OOF.ElementGroup.Remove_Material undoes the effect of OOF.ElementGroup.Assign_Material.
If an Element is in more than one ElementGroup, the Element's
Material is the chronologically last one assigned to any of the
groups to which the Element belongs. Calling
Remove_Material causes the Material to be
recomputed if necessary. If after the removal none of an Element's
groups have an assigned Material, the implicitly inherited
Material from the dominant pixel
will be used instead.
To verify what Material is assigned to an Element, use the Skeleton Info
toolbox.
In the GUI, OOF.ElementGroup.Remove_Material is invoked by the button in the Material subpane of the Element group operations pane in the Skeleton Selection Page when the page is in Elements mode.



