OOF2: The Manual
Name
AnimationTimes — Ways to choose frames for an animation.
Subclasses
Subclasses are listed as they appear in the GUI and (in parentheses) as they appear in scripts.
-
Times From One Mesh (
MeshTimes
) -- Get frame times from stored data in a Mesh. -
Times From All Meshes (
AllMeshTimes
) -- Get frame times from stored data in all Meshes. -
Fixed Number of Frames (
FixedFrames
) -- Generate the specified number of uniformly spaced frames. -
Fixed Time Between Frames (
FixedSpacing
) -- Generate frames at the specified time interval.
Description
AnimationTimes
objects are used in OOF.Graphics_n.File.Animate to determine which
times to use when animating the display in a Graphics window.
The graphics window may be displaying one or more Meshes
, each of
which stores data at a set of times. The animation
can display data at the times stored in one or all of the Meshes
,
or it can use the full range of times and interpolate between them
if necessary to get evenly spaced increments.