OOF2: The Manual
Name
AnimationTimes — Ways to choose frames for an animation.
Subclasses
Subclasses are listed as they appear in the GUI and (in parentheses) as they appear in scripts.
-
Times From One Mesh (
MeshTimes) -- Get frame times from stored data in a Mesh. -
Times From All Meshes (
AllMeshTimes) -- Get frame times from stored data in all Meshes. -
Fixed Number of Frames (
FixedFrames) -- Generate the specified number of uniformly spaced frames. -
Fixed Time Between Frames (
FixedSpacing) -- Generate frames at the specified time interval.
Description
AnimationTimes objects are used in OOF.Graphics_n.File.Animate to determine which
times to use when animating the display in a Graphics window.
The graphics window may be displaying one or more Meshes, each of
which stores data at a set of times. The animation
can display data at the times stored in one or all of the Meshes,
or it can use the full range of times and interpolate between them
if necessary to get evenly spaced increments.



