OOF2: The Manual
Name
OOF.NodeSelection.Undo — Undo a Skeleton node selection.
Synopsis
OOF.NodeSelection.Undo(skeleton)
Details
- Parent Menu: OOF.NodeSelection
-
Callback: function
_undoin moduleooflib.engine.IO.skeletonselectmenu -
Parameters:
skeleton- Type: The path to an existing
Skeletonobject.
Description
Undo the most recent Node selection operation in the given
skeleton. To undo the Undo,
use OOF.NodeSelection.Redo.
The number of times that Undo can be used is limited by the size of the undo buffer. When the buffer is full, the oldest selections will be lost when new selections are made. The buffer size can be changed by OOF.Settings.UndoBuffer_Size.Skeleton_Selection.Node or OOF.Settings.UndoBuffer_Size.Skeleton_Selection.All.
This command is equivalent to OOF.Graphics_n.Toolbox.Select_Node.Undo.



