OOF2: The Manual

Name

OOF.ElementSelection.Undo — Undo a Skeleton element selection.

Synopsis

OOF.ElementSelection.Undo(skeleton)

Details

  • Parent Menu: OOF.ElementSelection
  • Callback: function _undo in module ooflib.engine.IO.skeletonselectmenu
  • Parameters:

    skeleton
    Type: The path to an existing Skeleton object.

Description

Undo the most recent Element selection operation in the given skeleton. To undo the Undo, use OOF.ElementSelection.Redo.

The number of times that Undo can be used is limited by the size of the undo buffer. When the buffer is full, the oldest selections will be lost when new selections are made. The buffer size can be changed by OOF.Settings.UndoBuffer_Size.Skeleton_Selection.Element or OOF.Settings.UndoBuffer_Size.Skeleton_Selection.All.

This command is equivalent to OOF.Graphics_n.Toolbox.Select_Element.Undo.

See Also