OOF2: The Manual
A LayerSet
is a collection of graphics Layers
,
each displaying some aspect the same object. The displayable
objects are things like Microstructures
, Skeletons
and Meshes
. Each
Layer
has a single DisplayMethod, which determines how
the object is drawn in the Graphics window.
The OOF.LayerEditor.LayerSet menu contains
commands for manipulating LayerSets
. It is
where Layers
are created and added to
LayerSets
, and where
LayerSets
are sent to Graphics windows.
Parent Menu: OOF.LayerEditor
OOF.LayerEditor.LayerSet Menu Items
- OOF.LayerEditor.LayerSet.Add_Method -- Add a graphics layer to the layer set.
- OOF.LayerEditor.LayerSet.Copy_Method -- Copy an existing display method.
- OOF.LayerEditor.LayerSet.Delete_Method -- Remove a display method.
- OOF.LayerEditor.LayerSet.DisplayedObject -- Change what's being displayed by a LayerSet.
- OOF.LayerEditor.LayerSet.Edit -- Edit the layer.
- OOF.LayerEditor.LayerSet.New -- Create a new layer set.
- OOF.LayerEditor.LayerSet.Replace_Method -- Replace an existing display method.
- OOF.LayerEditor.LayerSet.Send -- Send the LayerSet to a graphics window.