OOF2: The Manual
Name
OOF.Graphics_n.Toolbox.Pin_Nodes.Pin — Pin the node closest to the given point.
Synopsis
OOF.Graphics_n.Toolbox.Pin_Nodes.Pin(skeleton,point)
Details
- Parent Menu: OOF.Graphics_n.Toolbox.Pin_Nodes
-
Callback: function
PinnedNodesToolbox.pinin moduleoof2.engine.IO.pinnodes -
Threadability:
Threadable -
Parameters:
Description
The Pin command is called by the Pin Nodes toolbox in
the graphics window to
pin a Node.
Pin operates on the Skeleton given as an
argument. When run from the graphics window, this will be the
topmost Skeleton displayed in the window.
The skeleton parameter is the fully-qualified name
of the Skeleton on which to operate.
The point parameter is the position at which
the mouse was clicked. The Skeleton Node closest to the mouse
click will be pinned. If the node is already pinned, nothing happens.
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