OOF2: The Manual
Name
OOF.Skeleton.Simple — Create a new Skeleton with one quadrilateral or two triangular elements per pixel of the Microstructure.
Synopsis
OOF.Skeleton.Simple(name
,microstructure
,skeleton_geometry
)
Details
- Parent Menu: OOF.Skeleton
-
Callback: function
_simple_skeleton_from_ms
in moduleooflib.engine.IO.skeletonmenu
-
Parameters:
name
- Name of the simple skeleton. Type: A character string not containing ':', or the variable
automatic
. microstructure
- Type: The path to an existing
Microstructure
object. skeleton_geometry
- Geometry of elements, quadrilateral or triangle. Type: An object of the
SkeletonGeometry
class.
Description
Create a Skeleton
by converting the pixels of the Microstructure
directly
into elements. If skeleton_geometry
is QuadSkeleton, then each pixel leads to
one quadrilateral element. If
skeleton_geometry
is TriSkeleton, each pixel will be split
into two triangular elements, with the direction of the split
determined by the TriSkeleton
arrangement
parameter. The various geometries
are illustrated in Figure 6.54.