OOF2: The Manual
Name
OOF.ElementSelection.Undo — Undo the latest Skeleton element selection operation.
Synopsis
OOF.ElementSelection.Undo(skeleton)
Details
- Parent Menu: OOF.ElementSelection
-
Callback: function
_undoin moduleooflib.engine.IO.skeletonselectmenu -
Parameters:
skeleton- Type: The path to an existing
Skeletonobject.
Description
Each Skeleton maintains a stack of previous Element selections.
Whenever Elements are selected or deselected, a new
version is pushed onto the stack. The Undo
pops the latest version off of the stack, thereby reverting to the
previously selected set of Elements. The popped set is not
destroyed -- it can be recovered with the OOF.ElementSelection.Redo command.
The selection stack is not infinite. When it is full, the oldest selection will be lost when a new selection is made.



